using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace shakerSort { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private int[] data = new int[25]; private void button1_Click(object sender, EventArgs e) { listBox1.Items.Clear(); Random R = new Random(); for (int i = 0; i < data.Length; i++) listBox1.Items.Add(R.Next(1, 100).ToString()); } private void dspData() { listBox2.Items.Clear(); for (int i = 0; i < data.Length; i++) listBox2.Items.Add(data[i].ToString()); } private void setData() { for (int i = 0; i < data.Length; i++) { listBox1.SelectedIndex = i; data[i] = int.Parse(listBox1.SelectedItem.ToString()); } listBox1.SelectedIndex = -1; } private void swap(ref int X, ref int Y) { int T = X; X = Y; Y = T; } private void shakerSort() { int k = data.Length - 1; for (int i = 0; i < k; i++, k--) { for (int j = k; j > i; j--) if (data[j - 1] > data[j]) swap(ref data[j - 1], ref data[j]); for (int j = i+1; j